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Intelligence contributes to Gamma, Gamma Regeneration, and resistance to mutation attacks ("Mind Save"). It also increases the skill-caps for the First Aid, Group Tactics, and Precision skills, and the Nano-Manipulation, and Thermal Control mutations, as well as ALL trade skills.

Increase Intelligence if you're serious about crafting or playing group-support roles.

Can be raised by spending 5 AP.

Affect on Skill CapEdit

Every Point InvestedEdit

ReferencesEdit

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