Shack | |
---|---|
Manual | Farms 1 Instructions |
Skill | Construction 63 |
Components | 5x Shack Fence Parts 1x Shack Foundation 1x Shack Roof 4x Shack Walls 5x Scrap Fasteners |
Tool | Construction Tradeskill Kit |
Quantity | 3 |
Time | 30m 0s (22m 0s) |
Shack
This is a 3-plot farm shack for raising crops and livestock.
Item Level: | 5 |
Weight: | 0.001 kg |
Effect: | Shack |
Constructs a 3 plot farm to raise crops and livestock |
Component of (1):
| ||||||
---|---|---|---|---|---|---|
|
Description
This building can be placed anywhere on the world, but it is quite specific with the flat terrain requirement and that no other enemies or nodes are nearby (System chat will tell you what is the problem).
- Has three available Plots, on where you can use any Seeds.
- Gives you a quest, which will track remaining time of the building.
- Lasts up to six hours.
- Contains a Mailbox, a Sector Vault, a Harvested Goods Crate, and two chairs.
- If placed inside a valid PvP area, it will double the returns on any planted Seed (but you risk it being destroyed by other players).
- Once an Object is ready to harvest, System chat will send a message, and you need to interact with it to send the results to the Harvested Goods Crate (results are also shown in System Chat).
- Interacting with the Harvested Goods Crate can show you its results or the obtained items (all through System chat).
- See also using Harvesters and Farms for more information about farms.
Update History
- Patch 2.6 December 19th, 2012
- The Shack is added to the game.
Notes
- If there is a game shutdown while this is active, it will be granted an additional hour of use.
- The plot where you plant seeds or use a cloning kit resembles the object used for Graves.
- If you do not claim the objects on the Harvested Goods Crate before it expires or is destroyed, it will be lost. Same logic with planted seeds.
- Using cloning kits generate its corresponding non-targetable creature, which visually grows over time.