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Strength contributes to health, Health Regeneration, and lessening physical damage ("Body Save"). It also increases the skill-caps for Heavy Weapons, Melee, and Power skills, and the Primal mutation.

Strength is a good idea for those who plan to give and receive lots of physical damage.

Can be raised by spending 5 AP.

Affect on Skill CapEdit

Every Point InvestedEdit

EncumbranceEdit

The base weight a human can carry is 40 kg. Each point in strength adds 0.5 kg to this value.

ReferencesEdit

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