Vehicles
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Getting a vehicle will be a long and arduous process. Characters will have to find information about cars, research the components using their Tradeskills, gather the necessary resources, and finally spend the weeks in the actual crafting. Some of these goals can be accomplished through missions, others through simple resource hunting. Vehicles are highly customizable (different chassis, body panels, engines, etc.), and are customized during construction.[1] There will also be items which can be used to beef up and improve vehicles, such as nitro canisters.[2]
Crafters will probably want to use one of the more storage-focused vehicles on their day-to-day travels rather than focusing on speed or sturdiness. While a motorcycle lets you carry four or so extra slots of inventory, a decked out Tornado Cargo Edition has thirty-two inventory slots.[3]
Vehicles will not be simply found intact, unless a character wants to give one away. A vehicle represents a huge investment of resources and work and as such will likely be a status symbol.
Vehicles allowing passengers will most likely not be in at release, but will be added soon after.[4]
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Vehicles
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Vehicles Statistics
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| Name | Stats Requirement | Vehicle Type | Speed | Color | Strength | Health | Fuel Type | Fuel Efficiency | Tank Size | Acceleration | Inventory Size | Inventory Weight (Kg) | Slope | Armament | |
| ATV | Coordination 20 | Combat | 32 | Red | 100 | 250 | Gasoline | 100 | 16000 | Fast | 20 | 90 | 600 | N/A | |
| Cargo ATV | Coordination 30 | Cargo | 32 | Green | 150 | 400 | Gasoline | 200 | 56000 | Fast | 36 | 115 | 600 | N/A | |
| Reinforced ATV | Coordination 30 | Combat | 32 | Black | 150 | 600 | Gasoline | 125 | 30000 | Fast | 20 | 115 | 700 | N/A | |
| Biodiesel ATV | Coordination 30 | Fuel | 32 | Blue | 150 | 400 | Biodiesel | 165 | 48000 | Fast | 32 | 92.5 | 600 | N/A | |
| Electric ATV | Coordination 30 | Fuel | 32 | Blue | 150 | 450 | Battery | 200 | 88000 | Fast | 36 | 115 | 600 | N/A | |
| Explorer ATV | Coordination 50 | Cargo | 32 | Green | 250 | 450 | Biodiesel | 350 | 80000 | Fast | 48 | 165 | 750 | N/A | |
| Hybrid ATV | Coordination 55 | Fuel | 32 | Blue | 250 | 500 | Gasoline | 500 | 96000 | Fast | 40 | 165 | 650 | N/A | |
| Assault ATV | Coordination 60 | Combat | 32 | Black | 250 | 850 | Gasoline | 250 | 80000 | Fast | 32 | 165 | 750 | N/A | |
| Franklin's Rider ATV | Coordination 45 | Combat | 32 | Green | 200 | 650 | Battery | 175 | 60000 | Fast | 32 | 140 | 600 | N/A | |
| Motorcycle | Coordination 25 | Combat | 40 | Green | 75 | 200 | Gasoline | 250 | 24000 | Fast | 8 | 77.5 | 400 | N/A | |
| Combat Motorcycle | Coordination 35 | Combat | 40 | Green | 105 | 300 | Gasoline | 350 | 40000 | Fast | 10 | 92.5 | 400 | N/A | |
| Cargo Motorcycle | Coordination 35 | Cargo | 40 | Red | 105 | 225 | Gasoline | 500 | 56000 | Fast | 20 | 92.5 | 400 | N/A | |
| Biodiesel Motorcycle | Coordination 40 | Fuel | 40 | Blue | 105 | 225 | Biodiesel | 525 | 64000 | Fast | 16 | 92.5 | 400 | N/A | |
| Electric Motorcycle | Coordination 45 | Fuel | 40 | Blue | 105 | 225 | Battery | 600 | 72000 | Fast | 18 | 92.5 | 400 | N/A | |
| Courier Bike | Coordination 55 | Cargo | 40 | Green | 165 | 350 | Gasoline | 850 | 88000 | Fast | 28 | 122.5 | 450 | N/A | |
| Wasteland Rider | Coordination 60 | Combat | 40 | Blue | 165 | 600 | Biodiesel | 550 | 56000 | Fast | 12 | 122.5 | 450 | N/A | |
| Nomad Speedster | Coordination 65 | Fuel | 40 | Red | 165 | 450 | Gasoline | 1000 | 112000 | Fast | 20 | 122.5 | 450 | N/A | |
| Chopper | Coordination 45 | Combat | 40 | N/A | 165 | 600 | Gasoline | 550 | 56000 | Fast | 12 | 122.5 | 400 | N/A | |
| Spiked Chopper | Coordination 10 | Combat | 40 | N/A | 165 | 600 | Gasoline | 775 | 88000 | Moderate | 16 | 122.5 | 400 | N/A | |
| Dune Buggy | Dexterity 35 | Cargo | 35 | N/A | 350 | 650 | Gasoline | 50 | 64000 | Fast | 44 | 265 | 500 | N/A | |
| Convoy Buggy | Dexterity 45 | Cargo | 35 | N/A | 450 | 650 | Gasoline | 100 | 96000 | Fast | 52 | 265 | 550 | N/A | |
| Combat Buggy | Dexterity 50 | Combat | 35 | N/A | 450 | 900 | Gasoline | 125 | 80000 | Fast | 32 | 265 | 600 | ZI-12 Light Machinegun | |
| Survivalist Buggy | Dexterity 50 | Alt-Fuel | 35 | N/A | 450 | 650 | Biodiesel | 250 | 88000 | Fast | 40 | 265 | 550 | N/A | |
| Electric Buggy | Dexterity 55 | Alt-Fuel | 35 | N/A | 450 | 650 | Battery | 225 | 120000 | Fast | 40 | 265 | 550 | N/A | |
| Load Runner Buggy | Dexterity 65 | Cargo | 35 | N/A | 650 | 800 | Gasoline | 225 | 160000 | Fast | 56 | 365 | 600 | N/A | |
| Nomad Buggy | Dexterity 70 | Alt-Fuel | 35 | N/A | 650 | 900 | Biodiesel | 300 | 160000 | Fast | 48 | 365 | 650 | N/A | |
| Interceptor Speedster | Dexterity 55 | Cargo | 48 | N/A | 455 | 1000 | Improved Gasoline | 300 | 152000 | Fast | 32 | 267.5 | 300 | N/A | |
| Striped Speedster | Dexterity 55 | Cargo | 48 | N/A | 455 | 1000 | Improved Gasoline | 250 | 152000 | Fast | 36 | 267.5 | 350 | N/A | |
| Interceptor Security Model | Player Level 55 | Combat | 48 | N/A | 525 | 1500 | Improved Gasoline | 225 | 160000 | Fast | 4 | 302.5 | 350 | ZI Bronco | |
| Fallen Earth ATV | Coordination 10 | Combat | 32 | FE Custom | 100 | 550 | Gasoline | 150 | 20000 | Fast | 20 | 90 | 600 |
N/A | |
| Badland Rider(motorcycle) | Coordination 10 | Hybrid | 40 | FE Custom | 240 | 600 | Gasoline | 1000 | 112000 | Fast | 20 | 180 | 600 | N/A | |
| Scavenger's Dune Buggy | Dexterity 35 | Cargo | 35 | FE Custom | 450 | 650 | Gasoline | 50 | 64000 | Fast | 44 | 265 | 500 | N/A |
Flying Vehicles
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There are currently no plans for pilotable vehicles. A large part of the travel elements in the Fallen Earth world are based on terrain, such as huge canyons making the trip between two points three hundred yards away take a few hours instead of a few minutes. While the developers want people to be able to get where the fun is, adding the capacity to fly would make a humongous change to the overall flavor of the game and one they don't think would be a change for the better.[5]
Fuel
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Fuel can be bought in some towns. Crafters are also be able to make it. There's unlikely to be any fuel that can only be obtained through a single method, but really high end fuel will have to be made by crafters.[6]
Related Links
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References
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- ↑ Question of the Week: July 18, 2007 - Not just questions, but a status update too!. Fallen Earth.com. Retrieved on 2007-07-19.
- ↑ Question of the Week: July 31, 2008 - NO charge to test (ever!), NDAs, Europe vs US, Bicycles, Clans.... Fallen Earth.com. Retrieved on 2008-09-21.
- ↑ Question of the Week: June 26 2008 - Crafter Inventory, Types of Guns, Drinks, Gun/Melee Stuns, Group Size. Fallen Earth.com. Retrieved on 2008-09-11.
- ↑ Question of the Week: July 24, 2008 - Vehicle Passengers, Server Events, Gameplay Style, Alive World.... Fallen Earth.com. Retrieved on 2008-09-20.
- ↑ Fallen Earth Developers. Question of the Week: August 29, 2007 - FE QotW Omnibus. Retrieved on 2007-12-30.
- ↑ Question of the Week: Aug 7, 2008 - Naming, Skulls, Lovecraft, Charlieeeee, Kingman Prison, Inventory.... Fallen Earth.com. Retrieved on 2008-09-22.